This is a small project I wanted to make to get used to Marmoset and it's many possibilites when rendering props to create more appealing model showcases for my portfolio.
The model itself is one of the many I had in mind. There's nothing particular about it, but as I've been really into history recently I wanted to create an iconic weapon of the American Civil War period. Another reason why I chose this weapon is because of the many curves and complicated forms it presents, which I found interesting.
I tried to maintain the lowest polycount possible while retaining the form, since I wanted this to be a game-ready model. I even created the moving parts just in case it needs to be animated.
Marmoset Viewer, Low res version